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Field notes from a one-person shop. Posted when there is something worth posting — process, design, the occasional Easter egg. Receipts at the bottom of every page.
What it feels like to design a site with a tool that refuses to write code until it has interviewed you.
A match-three game with a hidden layer underneath. The seven weather icons are an input device, not decoration.
A guild site is supposed to be a forum and a calendar. We built eighteen surfaces because the work demanded it.
Why this site looks like a transmission instead of a product page.
Three rules for running a small army of AI agents end-to-end without burning the house down.